You may have noticed your Conquest matches in Battlefield 6 have been getting shorter recently. Well, you’re not imagining things! As part of an intentional tweak by Battlefield Studios, the starting ticket counter has been significantly reduced across the board for the popular game mode.

For those unaware or in need of a reminder, Conquest is one of Battlefield’s most popular modes that’s been included in every game in the series. It tasks an attacking team with capturing objectives before time or their allocated number of tickets (revives) runs out.

As for why, an official statement posted on the Battlefield Comms X account revealed a desire from the team to improve the pacing of the Conquest, as matches were hitting the time limit more than they’d like.

The post reads: “We’ve reduced the starting ticket count across all Conquest maps so matches finish at a more natural pace. Previously, many rounds were hitting the time limit instead of ending when one team ran out of tickets. We’ll keep monitoring feedback and data to make sure the flow of each match feels right.”